

Select the threadModeler function from the coolOrange ribbon and select the thread you created in the Control dialog (select it in the modeling tree, not in the model itself). In the Tools > Options > Add-ins ribbon, open the dialog and unlock and load the coolorange-ThreadModeler plugin.Ĭreate an object with an internal or external thread with the Thread function in Inventor. Inventor.addin file in Notepad and edit the string 25. Now, in the Contents subfolder, open the coolOrange.ThreadModeler. In Notepad, open the PackageContents.xml file and edit the string SeriesMax="Ir24" to SeriesMax="Ir26". Install the app from Apps and then navigate to the c:\ProgramData\Autodesk\ApplicationPlugins\coolOrange_threadModeler.bundle\ folder. However, a simple modification will adapt it for use in Inventor 20 as well. The problem is that this app is officially supported only for Inventor version 2020 and earlier. The app can be found for download at Autodesk Apps.

The freeware add-on application threadModeler is a proven tool for converting standard cosmetic threads created by Inventor into real 3D thread models. I'll maybe try the CAD functionality this weekend.Īfter seeing all the fancy features during my cursory look, the "FREE" part sounded to good to be true so I went through the registration process, selected the free option and the "30 days evaluation" part in the title bar disappeared so apparently I'm now the proud owner of a free Fusion360 Ultimate.True 3D models of threads in Inventor 20. It's also supports something called 3+2 (5-axis positioning) for both 2.5 and 3d strategies which might be handy of you have a 4th axis on your machine. Its got sort of a Google Sketch-up look and feel. The tutorials worked flawlessly and nothing crashed or broke and its relatively easy to get going, so I like it so far. Definitely worth a look for 2.5 and 3D CAM as its got a lot of the high end CAM strategies like Adaptive Clearing, Pencil, Scallop, Spiral, Radial etc. Installed it and played a bit by working through some 2.5D and 3D CAM tutorials and wow, I'm quite impressed.
